Giant's AmuletSet name Kaldheim When this Equipment enters, you may pay . If you do, create a 4 4 blue Giant Wizard creature token, then attach this Equipment to it. Equipped creature gets +0 +1 and has "This creature has hexproof as long as it's untapped."(It can't be the target of spells or abilities your opponents control.) Equip
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Set name - Kaldheim When this Equipment enters, you may pay . If you do, create a 4/4 blue Giant Wizard creature token, then attach this Equipment to it. Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped."(It can't be the target of spells or abilities your opponents control.) Equip